C:/Documents and Settings/Alessandro/Documenti/Programmazione/CodeBlocks/AudioDrome/include/AudioDrome/Granulator.h

00001 /***************************************************/
00013 /***************************************************/
00014 
00015 #ifndef GRANULATOR_H
00016 #define GRANULATOR_H
00017 
00018 #include "Trigger.h"
00019 #include "OscilTimout.h"
00020 #include "Envelope.h"
00021 #include "GenTable.h"
00022 #include "Random.h"
00023 
00024 class Granulator : public AudioDrome
00025 {
00026 public:
00027     Granulator (const float &sr, const unsigned int &maxOverlap, GenTable* wave, GenTable* window);
00028     virtual ~Granulator ();
00029     virtual void setDefaults ();
00030     void setOverlap (const unsigned int &maxOverlap);
00031     void setWave (GenTable* wave);
00032     void setWindow (GenTable* window);
00033     void setLevel (const float &volume);
00034     void setWidth (const float &width);
00035     void setAttack (const float &attack);
00036     void setDecay (const float &decay);
00037     void setLength (const float &length);
00038     void setDensity (const float &density);
00039     void setFrequency (const float &frequency);
00040     void setPhase (const float &phase);
00041     void setRndLength (const float &rndLength);
00042     void setRndDensity (const float &rndDensity);
00043     void setRndFrequency (const float &rndFrequency);
00044     void setRndPhase (const float &rndPhase);
00045     virtual void outSig (float& LeftSig,float& RigthSig);
00046 protected:
00047     unsigned int _overlap;
00048     unsigned int* _oscAct;
00049     Random* _rand;
00050     Trigger* _trig;
00051     GenTable* _Wave;
00052     GenTable* _Win;
00053     OscilTimout** _osc;
00054     Envelope** _env;
00055     float* _Left;
00056     float* _Rigth;
00057     float _Volume;
00058     float _Width;
00059     float _Attack;
00060     float _Decay ;
00061     float _Length;
00062     float _Density;
00063     float _Frequency;
00064     float _Phase;
00065     float _RndLength;
00066     float _RndDensity;
00067     float _RndFrequency;
00068     float _RndPhase;
00069 };
00070 #endif

Generato il Tue Dec 26 14:42:31 2006 per AudioDrome da  doxygen 1.4.7